Medieval dynasty villager needs

An unofficial community for anything and ev

Aug 25, 2021 · Showing 1 - 6 of 6 comments. subwaybananas Aug 25, 2021 @ 4:40pm. 30 food (nutrion) and wood per day is the basic need. Firewood and plank is 5 wood, logs 10 wood and stick 1 wood. Your villager burn is this order if the pre one empty: firewood > sticks > logs > planks. And wood is modulated by season (100% in spring and autumn, 50% in sommer ... Villagers eat raw vegetables, but they do not eat raw meat, only cooked meat or soup etc. Villagers can use any type of wood for heating their houses. If they have a choice, they use sticks and firewood before they use logs. 50% happiness is enough to make your villagers stay and work, so there is no need to raise villager happiness further.In the management menu you can access your villagers, buildings, fields, animals and see basic information like taxes, demand, population and build limit. You can set each villager's home and workplace. Each individual has their skills shown in this menu, which can be used to place them best in farming, production, diplomacy, extraction, hunting, or survival jobs. In the People tab you find ...

Did you know?

Medieval Dynasty. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... -and each villager needs 30 food, 30 water 30 logs a day (or so it seems) -than the lesser villager hours are needed per villager to supply this, the more villager workhours are free to allocate to whatever you want (cashcrop) ...You have to set production at Tavern, second tab! There you give % rate of the product he should do. In early game 100% Roasted Meat or a combination 50-70% Roasted Meat and the remaining % on soup (cabbage + meat), does the job fairly good. You need free space in Food Storage and Resource Storage, if you overload it your villagers won´t ...An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty. ... ADMIN MOD Water carrier problem . Question Hello, Im new to this game and need help. I have assigned villager to water carrier job, then i put bucket into storage, but the bucket just disappeared. There is not …Nov 18, 2021 · Dean Nutz. 9.45K subscribers. 623. 37K views 2 years ago #smalland #icarus #greenhell. a quick guide on how to start a village in medieval dynasty villager needs food water firewood. ill... BulletHole Feb 23, 2021 @ 11:45am. i would say first jobs should be ones that dont require tools, so a gatherer would work better than a hunter. or a lumberjack gathering sticks, instead of logs to start. but due to needing to provide tools you should try to get a crafter working on those tools asap. but also dont rush, you will be better off ...Step inside Give Kids the World Village, a place where families with seriously ill children can enjoy a fun-filled vacation, and find out exactly what makes it unique and how you c...I keep the barn/farm/orchard and animals together. Resource and well near my village entry point. I place the crafting areas together and make it the focal point for villager gathering with a dining area near the kitchen. Neighborhoods around the center and herbalist/hunter a bit in the woods for ambiance. 4.Firewood is a resource used by villagers for heating. Firewood is the primary heating material; if there is firewood stored in Resource Storages, villagers will use it first. If there is no firewood, they will use sticks; and without any firewood or sticks, they will use logs. Firewood can also be used in the construction of Wooden Campfires and Stone Campfires. Firewood is one of the items ...One way to tell is to move one of them to an empty house. If the other person goes too, they are married. #2. Daiska Oct 16, 2020 @ 1:26pm. The do show as married, although not labeled as so. Click name, hit F, then even before a child, the other person will show there. The name will be alone on their panel if not married.If the resource storage is full, the workers will instead put their gathered resources in the chest at the building they're working at - but in the case of wood, I don't believe your villagers can access it from the Woodshed storage. It has to be in the resource storage for your villagers to be able to use it. #13.Villagers will get it from there. #1. matantemetal Oct 1, 2021 @ 12:15pm. Small precision, you must put the resources where the resource itself is indicated to go. If you look in the item description square, it says whether it should be stored in the resources storage or in the food storage. Chests in work buildings are an additional space ...The fields will stay prepared with fertiliser until the right season arrives. Then they will put down the seeds. Originally posted by jan.friberg: I have seen villagers dig field and put fertilizer on them. But at least sometimes they don't put seed on the field even if there are seed and tools.Fel May 27, 2021 @ 7:58pm. You need to keep in mind that villagers will first consume food that has the highest nutrition value (and the lowest freshness percentage among those with equal nutrition) so maybe that's why they don't drink the juices if they have better foods available. #3. Gab May 28, 2021 @ 2:17pm.Medieval Dynasty: How to Grow Crops Image source: Toplitz Production via The Nerd Stash. So before we get started, you should learn the steps you need to take to make a farm: Place Farmland; Obtain or buy the necessary resources you will need for farming. Cultivate the field and plant crop seeds according to the season.Lumberjack's (woodshed): axes for logs, firewood and planks. Fieldworkers (barn): bags, hoes, scythe (or sickle), fertiliser and the seeds you want them to plant. Miners (excavation shed): pickaxe for limestone, shovels for clay. Miners (mine): pickaxe. All villagers require eatable food (if it has poison, it won't be eaten.Get ratings and reviews for the top 12 foundation companies in The Village, OK. Helping you find the best foundation companies for the job. Expert Advice On Improving Your Home All...They seem to equip their own clothes. Their firewood usagPersonally though, I'm playing eugenics simulator. 1 any upgrades to house insulation helps bit by bit, but not a ton overall. 2 family does at 10% per member. 3 so long as they have any food, the type makes no impact at all. 4 their skill in the job they are doing, it doesnt matter if they say they like it, or if assignments are at 100% thats irrelevant. 5 having needs met, by having a house ... To fully automate villager needs you need the buildings to Nov 2, 2022 · You need a wife which is at least 27 years old. Max. age gap between NPCs for building a couple is 20 years. 10 years is only the limit for your player character. #3. Coyutie Nov 2, 2022 @ 7:47am. Originally posted by Capuzzi09: Originally posted by Coyutie: I recently had a quest from the wife that ended up with me recruiting a 47 year old man ... During the medieval era, village stewards represented the lord, effectively controlling the town or city. They were answerable to the lord. In castles, stewards managed the castle’... As for food, there are a few ways to get them. Af

Each villager consumes 30 food per day. Stew provides exactly 30 food per day. This exact match would appear to make stew one the most efficient if not the most efficient method of feeding villages. If each item provides more then 30, is that not calories being wasted? Stew = 1 wooden bowl, 2 meat, 2 carrots. As carrots are able to be planted twice a year, this seems to be logical for all year ...Thanks. You can build a water well, on resources tab. If you are very early on then you can get them berries. It takes a lot of berries, but they are easy to get during summer. This should hold a couple villagers over for a short while. A well is the best, but it is a little into the progression. Either the water well, or when it's early either ...How to manage the most efficiently your village workers in Medieval Dynasty, and increase resources outputs 🪓🧑‍🌾? ️00:00 Introduction ️01:14 Part #1: Gene...Food/Water/Firewood - Make sure these 3 are always maintained. Put the firewood into the resource storage and the food and water in the food storage and the villagers will get what they need from it. Also I believe that if you have different types of food/high tiers of …

So a house with 4 slots is better than a house with 3 slots (given same insulation), and more insulation is better (stone > log > stick, + upgrade). Note: That especially means that a house does not give more mood bonus than a simple house, when using same materials. Only when upgrading from a small simple house you'll get a mood bonus for the ...Jun 27, 2021 · Pickup lots of sticks and stone. Will craft stone knives, and stone axes for coin super early game, before any buildings. And continue during early game when these can be automated. This is important to afford fertilizer and cabbage seeds for our year 1 farm. …

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. It's really just family households for no. Possible cause: An unofficial community for anything and everything dedicated to the Fi.

if you only set 10% from 100% for work they can do (with the availible ressource/tools) they only work the 10%. Thats it. The other 90% are wasted. for example: If your worker make at 100% 10 Stones per hour, you set it to 40% and let the last 60% free, every full hour you get 4 Stones. Nothing more, nothing less.Dec 7, 2023 · The best village location in Medieval Dynasty is right in the. center of the map. , along the. southern side of the river. (at the top of the 'hump' on the map) . This location is close to the ... Apr 21, 2022 · However, it only has 1/6-th the nutrition of cooked meat, so it's very inefficient to let them eat it raw. If your village is living off an all-meat diet, take a couple of minutes every season to roast up a big batch. It's rather 1/3 nutrition, not 1/6. Raw meat provides 2 nutrition, roasted meat 6 - so 1/3. #8.

An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty. ... If you haven't changed any settings, each villager needs 30 food a day, so you need 120 food per day, and I bet your hunter isn't producing 60 Meat a day.An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty. ... ADMIN MOD Water carrier problem . Question Hello, Im new to this game and need help. I have assigned villager to water carrier job, then i put bucket into storage, but the bucket just disappeared. There is not …I've never found a single cookhouse, even a kitchen II, can keep up with my village food needs if they are only making meals, even multiple struggle. I have 42 children, 99 adults and myself in my village. I have the perk that reduces villagers food and drink requirements. I have two level 10 cooks that are able to feed them easily.

An unofficial community for anything and everything dedicated to t Oct 4, 2023 · Tangential to the question, 1) There are certain foods villagers like. (For me it was Cherry Pies. Talk about Carb overload) 2) There are "skills" to reduce Villager consumption of: Food, Water, and I believe Firewood. #2. The author of this thread has indicated that this post answers the original topic. Medieval Dynasty. All Discussions Screenshots Artwork BroaWorking population keeps changing due to babies but I have roughly 25 Breakdown of Worker Skill Icons: 1 = Farming (Field Work to Feeding the Animals) 2 = Crafting (Smithy, Tavern, etc.) 3 = Diplomacy. 4 = Extraction (Mining and Lumber) 5 = Hunting (Meat and Leather) 6 = Survival (Foraging for Feather, Mushrooms, and Berries and Fishing) Currently, workers do not need tools, manure, or animal feed to …Medieval Dynasty. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Medieval Dynasty > General Discussions > Topic Details. Morri. Jan 7, 2023 ... Two companies linked to the Belfer family had a combi The Herbalist's Hut I is a tier 1 extraction building that enabled the production of potions and poisons, and allows a villager to be assigned as a herbalist. Herbalist's Hut I is unlocked at 250 Survival Tech points. It is a worker building for gathering berries, herbs, mushrooms, and for crafting potions and poisons. Upon completion, the herbalist's hut I … Apr 21, 2022 · However, it only has 1/6-th These 10 medieval torture devices will show The beautiful (and massive) Hilton Waikoloa Village Honestly I've maxed my well worker and produce as many buckets as I need for that as well. Buckets filled with water sell for more than empty ones. It's an easy source of a little bit of "passive" income in the early game imo. At least if you're close to another village and can easily run back and forth as buckets with water are heavy. Villagers will get it from there. #1. ma An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty. ... You need to allocate that work intensity somewhere. ... grow and expand your very own village in Everdale. Create the village of your dreams and form a bustling community around you by building, harvesting and … Firewood is a resource used by villagers for heating. Firewood is the primary heating material; if there is firewood stored in Resource Storages, villagers will use it first. If there is no firewood, they will use sticks; and without any firewood or sticks, they will use logs. Firewood can also be used in the construction of Wooden Campfires and Stone Campfires. Firewood is one of the items ... You have to set production at Tavern, second tab! There you give %From here, you will be able to assign a villager to They really need to add a community Soup Pot everyone can grab from (for actual realism) Grow crops and make into stew, porridge, greul, oatmeal. Bread bread bread. In a word - potage. 2 Cabbage, 3 Meat, 1 Wooden Bowl. 30 food per unit, meaning 1 pottage per day per villager will keep you good.