Demon 5e stats

A Bone Devil stands about 9 feet tall and weighs about 500 pounds.

Actions. Multiattack: The devil makes two attacks with its chains. Chain : Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage. The target is grappled (escape DC 14) if the devil isn't already grappling a creature. Until this grapple ends, the target is restrained and takes 7 (2d6) piercing damage at the ...Multiattack: The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell. Pincer: Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15).Bloodletters are the daemonic soldiers of the Chaos God Khorne. These red-skinned fiends march to battle in orderly formations, which quickly fall apart once the battle is joined and their bloodlust is up. Crimson Killers. In many ways, a bloodletter resembles an archetypal fiend. It is a humanoid daemon with scaly red skin, goatlike legs ...

Did you know?

The Demon Lord of Bats and Fire is infused with the heart of volcanoes. A creature who strikes The Demon Lord of Bats and Fire with a nonreach weapon or with an unarmed strike takes 7 (2d6) fire damage automatically. Innate Spellcasting. The Demon Lord of Bats and Fire' innate spellcasting ability is Charisma (spell save DC 22, +14 to hit ...The gargoyle makes two attacks: one with its bite and one with its claws. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6 + 2) piercing damage. Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6 + 2) slashing damage. These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses ...Languages Abyssal, Telepathy 120 ft. Challenge 16 (15,000 XP) Proficiency Bonus +5. Magic Resistance. The marilith has advantage on saving throws against spells and other magical effects. Magic Weapons. The marilith's weapon attacks are magical. Reactive. The marilith can take one reaction on every turn in a combat.A retriever was a living construct created by foul sorcery to operate as warriors and servants for powerful demon nobles of the Abyss. They specialized in tracking objects and individuals that their masters desired, hence their name.[3] Retrievers resembled giant spiders with four forelegs ending in large cleaver-like blades, and four rear limbs that were used for walking and that carried most ...Goristro in 5e: Stats & Tactics For These HUGE Fiends. Charge. If the goristro moves at least 15 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 38 (7d10) piercing damage . If the target is a creature, it must succeed on a DC 21 Strength saving throw or be pushed up to 20 feet away ...A nightmare is a fiendish horse-like creature that appears in a cloud of roiling smoke, its mane, tail, and hooves wreathed in flames. Its eyes glow like hot coals, and its breath reeks of brimstone. A nightmare is a wicked and intelligent being that serves as a mount for various malevolent entities throughout the Lower Planes, such as devils ...You utter foul words, summoning demons from the chaos of the Abyss. Roll 1d6 on the following table to determine what appears. 1-2) Two demons of challenge rating 1 or lower. 3-4) Four demons of challenge rating 1/2 or lower. 5-6) Eight demons of challenge rating 1/4 or lower. The DM chooses the demons, such as manes or dretches, and you choose ...From Xanathar's Guide to Everything, page 167. 3rd-level conjuration Casting Time: 1 action Range: 60 feet Components: V, S, M (a vial of blood from a humanoid killed within the past 24 hours) Duration: Concentration, up to 1 hour You utter foul words, summoning demons from the chaos of the Abyss. Roll on the following table to determine what appears. The DM chooses the demons, such as manes ...Demon Traits. Most demons possess the following traits (unless otherwise noted in a creature's entry). Immunity to electricity and poison. Resistance to acid 10, cold 10, and fire 10. Summon : Many demons share the ability to summon others of their kind (the success chance and type of demon summoned are noted in each monster description ...A greruor appears as a massive, squat, bloated, frog-like demon with arms in place of its forelegs. Its wide, frog-like head has two 3-foot-long horns protruding just above its deep, sunken eyes. It moves by hopping on its rear legs. Its arms end in talons which are usually clutched around the greruor's deadly ranseur. Dungeons and Dragons (D&D) Fifth Edition (5e) Monsters. A comprehensive list of all official monsters for Fifth Edition. A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage. Magic Resistance: The balor has advantage on saving throws against spells and other magical effects. Magic Weapons: The balor's weapon attacks are magical.Monsters List. Source: 5th Edition SRD. Advertisement Create a free account.Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 ( 2d6 + 3) psychic damage or, if the demon had advantage on the attack roll, 17 ( 4d6 + 3) psychic damage. Source: MM, page 64. Also found in CoS; PotA; SKT; ToA; WDH; WDMM; BGDIA; IMR; MOT; IDRotF; CRCotN; JttRC; KftGV; AATM; SatO; BMT.What are devils? Devils are evil creatures that call the Nine Hells their home. They are friends of a lawful evil nature, happy to manipulate and murder, but with excessive organisation behind their efforts. While devils are fiends like demons, their nature and origins are quite different.Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage. The demon bird is a territorial flightless bird that is very easily provoked, attacking with its sharp talons and vicious beak. Demon birds have vibrant red feathers that are prized as decorations by nobility. The hezrou has advantage on saving throws against spells and other magical effects. Stench. Any creature that starts its turn within 10 feet of the hezrou must succeed on a DC 14 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the hezrou's stench for 24 hours. Are your savings habits in line with other AmericYugoloths ( pronounced: /ˈ j uː g oʊ l oʊ θ /YOO-go-loth [7] ), also Summon Demon (1/Day). The kishi demon magically calls 1d4 giant hyenas that are Fiends with the kishi's damage resistances and immunities. It has a 50 percent chance of calling one kishi demon instead. The called creatures arrive in 1d4 rounds, acting as allies of the kishi and obeying its telepathic commands. Demeter - Goddess of Nature, Cereals and Misteries - Multiattack: The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell. Pincer: Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15).The barlgura makes three attacks: one with its bite and two with its fists. Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. Fist. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) bludgeoning damage. Monster Manual (BR+) DnD 5e Monsters. Yeenoghu appeared as a gnoll-like creature, 12‒14 ft

Obox-ob was an obyrith demon lord of poisons and verminous creatures. He was an eldritch being from a long forgotten era before the tanar'ri demons and the Prince of Demons before Demogorgon.[1] Ancient am I, ancient and worthy of your fealty. Swear allegiance to me and I will tell you... everything about the secret Abyss. Obox-ob[3] Obox-ob was a nightmarish entity, seemingly a cross between ...Bone Devil 5e stat block. Bone Devil Stat block. The Bone Devil has three different saving Throws: Int +5, Wis +6, Cha +7. The skills of this creature are Deception +7 and Insight +6. The monster also has a couple of damage Resistances, namely cold, bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered.Nabassus were gaunt, gargoyleish creatures that stood 7 ft (2.1 m) tall [4] and weighed 140 lb (64 kg). [3] Their emaciated bodies were scaly, leathery, and covered in tight sinewy muscles. Their elongated heads had noseless faces with a large tusked mouth, a pair of forehead horns, and beady eyes. Although their eyes were sometimes steel gray ...A complete creature guide to Scarecrows in DnD 5e including stats, where to find them, what they're like to fight, sample encounters, tactics, and more. ... As constructs made from demons’ souls, Scarecrows are especially frightful creatures. Because of the Scarecrow’s resistances, it can prove a surprisingly dangerous enemy. ...

Devourers were fiends who acted in the service of Orcus. They were used to create armies of undead by consuming the bodies and souls of humanoids. Lesser demons could be promoted to devourers by proving themselves to Orcus.[1] Devourers were tall, gaunt skeletal figures with a smaller figure trapped within their rib cage.[4] Due to their fiendish nature, devourers did not require air, drink ...A full creature guide to the Oni in DnD 5e including stat block, player tactics, sample encounters, history, lore, and DM advice for running Oni adventures. ... sometimes referred to as demons, ogres, goblins, or trolls. They’re a stock villain in many traditional Japanese plays, often represented as tempters and tricksters who seem to get a ...…

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. The Butcher targets one creature he can see within 60 feet of him. Possible cause: The beholder shoots three of the following magical eye rays at random .

The demon chooses what to summon and attempts a magical summoning. A balor has a 50 percent chance of summoning 1d8 vrocks, 1d6 hezrous, 1d4 glabrezus, 1d3 nalfeshnees, 1d2 mariliths, or one goristro. A barlgura has a 30 percent chance of summoning one barlgura. A chasme has a 30 percent chance of summoning one chasme.Deer are graceful and timid herbivorous animals that live in forests, grasslands, and other natural environments. They have slender bodies, long legs, and antlers on the males. They are usually brown or tan in color, with white spots or stripes on their coats. Deer are very alert and wary of predators, and can run fast and leap over obstacles ...Mariliths are half snake, half humanoid female demons with 6 arms. They are driven by logic and reason, using cold hard facts to determine the best way forward. In this sense, they are fairly unique among demon kind with most demonic beings favouring a more chaotic and less calculated approach to destruction. Of course, mariliths still want …

However, this lack of interaction with other demons does not keep them from evolving, as deals with mortals allow shadow demons to gain power via vicarious death and destruction. Orthax did share many of the basic abilities, resistances, immunities, and vulnerabilities of a textbook Shadow Demon, including light revealing and weakening its …A complete creature guide to Scarecrows in DnD 5e including stats, where to find them, what they're like to fight, sample encounters, tactics, and more. ... As constructs made from demons' souls, Scarecrows are especially frightful creatures. Because of the Scarecrow's resistances, it can prove a surprisingly dangerous enemy. ...

When it reduces a creature to 0 hit points with a If you're willing to go so far as altering attribute scores, it’s physical stats become: STR: +3, DEX: +1, CON +3 (save +6). INT, WIS, and CHA remain the same. If you require a fluff reason for these lower stats, list the above creature as a “fledgling”, not quite finished with the long, involved transformation into a chain devil. The mezzoloth makes two attacks: one with its claws and one with its trident. Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage. Trident. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage when held ... Foundry is a modernized, better-than replacemenIncubus. Telepathic Bond. The fiend ignores the rang A 15­-foot­-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 5 (1d10) poison damage at the start of each of its turns.Sep 17, 2016 ... DnD 5e Homebrew — Dragon Age Demons Part 3 by Emmetation /... 1.5M ratings. 277k ratings. See, that's what the app is perfect for. Sounds ... For the shadow demon: it needs to be able to enter a cre Find the stats, abilities, and actions of different types of demons in the 5th edition of Dungeons & Dragons. Compare the stats of balors, dreaths, glabrezus, and he…The nightmare can grant resistance to fire damage to anyone riding it. Illumination. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet. Actions. Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage. Ethereal Stride. The first Tanar’ri. Demogorgon is a 2 headed, TMagic Resistance. The tanarukk has advantage on saving throws agaFear Aura. Any creature hostile to the pit fiend that st 12 (+1) CHA. 13 (+1) Skills Perception +5, Stealth +5. Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks. Damage Immunities poison. Condition Immunities poisoned. Senses darkvision 120 ft., passive Perception 15.Lost Soul, 60/120 range, Necrotic damage (+7 to attack, +4 to damage) Estimated HP: 1d8+Con per level. The Pain Elemental comes from the lowest depths of the demon worlds, cursed to forage Lost Souls from its own gut. This process is excrutiating and endless; the Pain Elemental is intimately familiar with pain. Omkareshwar, a small island located in Madh Conjure Lesser Demon (UA) Source: Unearthed Arcana 11 - That Old Black Magic. 3rd-level conjuration. Casting Time: 1 action. Range: 60 feet. Components: V, S, M (a vial of blood from an intelligent humanoid killed within the past 24 hours) Duration: Concentration, up to 1 hour. You summon up to a total of eight manes or dretches that appear in ... Imp. Shapechanger. The imp can use its actionJan 22, 2023 · A complete creature guide to Shadow Demons Demon Traits. Most demons possess the following traits (unless otherwise noted in a creature's entry). Immunity to electricity and poison. Resistance to acid 10, cold 10, and fire 10. Summon : Many demons share the ability to summon others of their kind (the success chance and type of demon summoned are noted in each monster description ...